« Mechwarrior: Age of Destruction Factions – Clan Nova Cat | Main | Mechwarrior Strategy Article: Solaris VII Weigh-In: Considering the Warwolf »
August 16, 2007
Mechwarrior: Age of Destruction Factions: Clan Sea Fox
The Clan formerly known as Clan Diamond Shark, Sea Fox are kind of the Ferengi of the Mechwarrior ‘verse. They travel around, gypsy-style, and are all about trade and the art of deal-making, more merchants than Mechwarriors, in a very un-clanlike way.
Wizkids has made very few mech miniatures for Clan Sea Fox so far, but they still manage to win matches at tournaments. I imagine that has a lot more to do with the mercenary and unaffiliated mechs that get recruited for them than it does the actual Sea Fox mechs Wizkids has made. . . Either way, here’s a bit of history on Clan Sea Fox from the Wizkids website:
” The Sea Fox Clan has come a long way since its foundations, nearly four centuries ago. United under the principles of the Kerenskys, yet divided into roaming sub-Clans and a handful of clearinghouse enclaves, they swim the deep black seas of space, rarely knowing the luxury of unrefined air or the warmth of natural sunlight for more than a week or two. . . This has kept the Clan small, yet pure, and free to move about at will. Indeed, millions of Foxes know only the artificial confines of DropShip and JumpShip bulkheads as their true sanctuary. And yet they remain united by common bonds, and the common, never-ending goal to survive, to expand, to evolve, and to always come away with the upper hand in any deal.Another sure sign of their success are their CargoShips and ArcShips. Not only do they move freely across every House and Clan OZ, but the time and financial stability needed to create these vessels is a testament to the Foxes prosperity. Following the word of Blake Jihad and the destruction of so many WarShips, the Foxes took note of the writing on the wall and began a massive revamping program that continues to this day. Taking their own WarShips—and salvaging discarded hulks where they can—the Foxes stripped away weapon systems, and armor, expanded the internal bays and quarters to accommodate freight and passengers, for long-term voyages. These dedicated CargoShips became roving, long-term habitats and mobile supply stations that formed the backbone of the new Khanates, while the more heavily-modified, ultra-massive ArcShips became societal points of congress and core governmental structures for the entire Clan.”
Posted by Discoshaman at August 16, 2007 07:51 AM