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August 04, 2007
Constructing a House Davion Mechwarrior Army
Michael Miller has another good article up over at Wizkids. This one looks at some of the basic mech, infantry and vehicle units for House Davion and examines their relative merits. He points out the basic strengths of House Davion in Mechwarrior – high damage values, lots of damage special equipment, and slightly-above-average attack ratings, as well as their weaknesses – only average defense values and lower than average speed for their mechs.
He likes the new Davion battleforce a lot, arguing that all of the mechs included in the faction action pack are worthwhile additions to your Davion army:
The long-awaited (at least by me!) House Davion Battleforce Set is a good place for us to start. Each piece in the Set is very solid and has a place in a multitude of builds. We will start with the Enforcer IIIs, which are very nice indeed! Need high damage? Looking to take out some infantry or vehicles? Well, Enforcer BF-000 can be of some assistance. Decked out for fewer than 200 points, this can be an infantry’s worst nightmare: a starting damage of 5, some Anti-Personnel gear, and a decent pilot (any +2 attack gunslinger or generic pilot will do). But my favorite pilot for the Enforcer? Duke Aaron Sandoval. Nothing beats a +1/2/2 pilot—well, nothing yet! And the recently released Infantry Hunter Retrofit gear makes any medium-’Mech with the ballistic damage type cause for infantry to run and hide!
He also lists a few of his favorite infantry for a House Davion build. In addition to Grey Death Scout Armor, he likes:
” Speaking of infantry, the House Davion–Swordsworn alliance has some of the most versatile and useful infantry out there, starting with my favorite factioned infantry, the Simian Battle Armor. This infantry should be starting infantry (it is for me!) for fast-moving armies. With a 10 speed, these BAs get where they need to be!A decent attack and the energy range type make formations of these BAs nasty against opposing ’Mechs. Another pair of fast movers for Davion and the Swordsworn are the Purifier Battle Armors. The Swordsworn Purifier is a good option for 13 points; it fills gaps and provides cheap formation capability for things such as transport formations. The Davion Purifier is much like the Simian Battle Armor for the cost. If you are looking to tie up some stuff before the game begins, there is always the Davion ATV. I find that a nice ATV formation using the faction pride that gives +1 to damage is a nice wake-up call for many units.”
Posted by Discoshaman at August 4, 2007 04:45 AM